Test stamina where it is spent
- Step 1: Name the stamina task—climbing, dodging, sailing, building, mining, or returning with cargo—before opening the Cauldron and choosing a meal.
- Step 2: Cook one stamina-focused meal and pair it with a health buffer; eat both before the route and watch whether stamina or health becomes the first limit.
- Step 3: Repeat the same route with one food change, record the result, and use the cheaper rotation for routine travel when the extra stamina does not change the outcome.

A stamina meal has value only when it changes an action. The right test is the climb, dodge, sail, build, mine, or return route that currently stops first—not a tooltip comparison in the base.
- Pair the stamina choice with enough health to survive one mistake on the same route.
- Repeat the route with one food change and note whether stamina or health becomes the first limit.
- Use the cheaper rotation for routine travel when the extra stamina does not change the result.
Stamina combinations recorded in the material
| Goal | Combination | Recorded result and use |
|---|---|---|
| Maximum stamina | + + , or replace the third slot with | The material records 96 health + 285 stamina, total 381, with decay over 25 minutes; use for climbing, dodging, or a long return route. |
| Balanced stamina | + + | Use when the route needs stamina but one hit still has to be survivable; compare it with the maximum-stamina set before a boss. |
| Mining or building | Use the highest repeatable stamina meal available at the current biome, then keep one health-oriented slot | Keep the set only when it lets the player finish the exact climb, build, or haul that previously stopped at zero stamina. |
If the winner changes by situation
- Replace one stamina meal with a balanced meal.
- Use a cheaper rotation for building and routine travel.
- Retest duration and effect after a game update.