Compare combat timing with the same weapon
- Step 1: Create a copied combat-test world, install the loader and one attack-animation plugin, and record the original attack timing before entering the world.
- Step 2: Use the same weapon against the same safe target, then trigger one raid or combat encounter and record stamina, hit timing, and enemy behavior.
- Step 3: Save, reload, disable the plugin, and compare the clean result before adding any plugin that changes raids, stats, items, or progression.
- Step 4: Launch once, inspect the log and expected plugin/config path, then stop if the clean profile no longer loads.

An attack-animation mod changes a combat rhythm, so compare the same weapon, target, and route before and after installation. Check whether the new timing improves control without changing stamina or enemy behavior unexpectedly.
- Record one normal attack sequence before installing the plugin.
- Repeat the same attack and a small combat encounter after installation.
- Disable the plugin and reload the copied world before adding another mod that changes stats or progression.
Roll back before touching the main save
- Disable the latest plugin when combat or raids change unexpectedly.
- Return to the copied world before testing another dependency.
- Do not open the main save with an incomplete loader.